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The Mass Effect was one of the first games to do an exceptional job at giving players choices that affect characters, the game’s story, and the world around you. The franchise has been beloved by most. The series was wrapped up with the third entry to the series, but that didn’t stop Electronic Arts (EA) from continuing the series with a new protagonist in a new part of the vast galaxy. Long story short, Mass Effect Andromeda has big shoes to fill.
You play as either Sara or Scott Ryder and your goal is to colonize the Andromeda system which is a part of the Milkyway galaxy. The game takes place 600 years after the original Mass Effect trilogy. As any good story goes, your mission goes astray from the start. Resulting in you and your team to find answers and explore the worlds. Similar to the last games, you’ll find yourself stumbling upon ancient civilizations and using their highly advanced technology. You’ll meet a whole new cast of characters, sadly of which feel boring. The game’s main story is good but not great since most of what made the first trilogy so great were its memorable characters, not so much the epic plot points. While this game lacks both, it truly falls flat when the characters are shallow and simple. The game rarely gives you a reason to care about your teammates. Also, this game may contain adult scenes depending on player choices.
Generally, when you boot up a new AAA videogame, you’d expect a nice user-interface, high-end graphics, animation, and plenty of polish. But likely due to the game being rushed by EA, Mass Effect Andromeda lacks all these things. Everything from janky cutscenes with bugs, to texture pop-ins, basic menus having issues. The game feels unfinished.
Luckily, the first impressions are something that can mostly be forgiven, due to the gameplay. Unlike past Mass Effect games that will have you hiding behind cover, trying to flank enemies, and often waiting for the right time to strike. Andromeda allows you to jump, unlike Shepard from the original trilogy. This changes the pace of combat allowing you to maneuver far faster to strike enemies, or escape. Arguably this takes less strategy, but it’s more fun and freeing. The different weapons and abilities are vast in variety and are fun to use. The enemies have a fair variety which poses different types of threats either from their speed or their strength, and everything in between. They also come with 4 different tiers of difficulty.
The world at first seems so exciting. Exploring the Mass Effect games in a full open-world is something many of us who played the original trilogy dreamed of. Unfortunately, the game stops being so exciting when the world is very empty with little to look for. You explore it in an off-road exploration vehicle called the “NOMAD” which is equipped with boosters and 6 wheels. Though it’s fun to drive around in, it’s not the reason anyone bought this game. Next, is the side quests, they are often generic and feel more like chores. They will have you fetching items, or killing a genric enemy with no real purpose. It feels like cheap filler content that is only fun for the first few times.
This game often feels too often like a generic sci-fi open-world RPG. The story is okay and the characters are forgettable. The RPG system is simple and combat is robust but nothing new or even improved upon from other games and concepts. The missions are predictable and the side quests are mediocre at best. I can’t forget the poor animation in cutscenes and other janky issues that lay beneath the surface of this game. Not to say this game is bad, but for the price and massive studios, it’s a disappointment. I have very few hours in this game, and there’s a reason for it. Their dozens of games in this genre that do it better in almost every way. Silkroad downloadhome | download.
The bare minimum to be considered good enough (I might be being a bit hard on EA, but they really deserved it this time.)